new: new grateful status that can override sad/bored/lonely if units with a strong bond are nearby
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277906a673
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36c3ea5bbc
@ -8,6 +8,7 @@ import _thread
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import pwnagotchi
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import pwnagotchi.utils as utils
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import pwnagotchi.plugins as plugins
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from pwnagotchi.automata import Automata
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from pwnagotchi.log import LastSession
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from pwnagotchi.bettercap import Client
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from pwnagotchi.mesh.utils import AsyncAdvertiser
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@ -16,13 +17,14 @@ from pwnagotchi.ai.train import AsyncTrainer
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RECOVERY_DATA_FILE = '/root/.pwnagotchi-recovery'
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class Agent(Client, AsyncAdvertiser, AsyncTrainer):
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class Agent(Client, Automata, AsyncAdvertiser, AsyncTrainer):
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def __init__(self, view, config, keypair):
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Client.__init__(self, config['bettercap']['hostname'],
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config['bettercap']['scheme'],
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config['bettercap']['port'],
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config['bettercap']['username'],
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config['bettercap']['password'])
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Automata.__init__(self, config, view)
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AsyncAdvertiser.__init__(self, config, view, keypair)
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AsyncTrainer.__init__(self, config)
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@ -49,36 +51,6 @@ class Agent(Client, AsyncAdvertiser, AsyncTrainer):
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def supported_channels(self):
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return self._supported_channels
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def set_starting(self):
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self._view.on_starting()
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def set_ready(self):
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plugins.on('ready', self)
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def set_free_channel(self, channel):
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self._view.on_free_channel(channel)
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plugins.on('free_channel', self, channel)
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def set_bored(self):
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self._view.on_bored()
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plugins.on('bored', self)
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def set_sad(self):
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self._view.on_sad()
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plugins.on('sad', self)
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def set_excited(self):
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self._view.on_excited()
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plugins.on('excited', self)
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def set_lonely(self):
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self._view.on_lonely()
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plugins.on('lonely', self)
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def set_rebooting(self):
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self._view.on_rebooting()
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plugins.on('rebooting', self)
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def setup_events(self):
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logging.info("connecting to %s ..." % self.url)
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@ -155,11 +127,6 @@ class Agent(Client, AsyncAdvertiser, AsyncTrainer):
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self.next_epoch()
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self.set_ready()
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def wait_for(self, t, sleeping=True):
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plugins.on('sleep' if sleeping else 'wait', self, t)
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self._view.wait(t, sleeping)
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self._epoch.track(sleep=True, inc=t)
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def recon(self):
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recon_time = self._config['personality']['recon_time']
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max_inactive = self._config['personality']['max_inactive_scale']
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@ -277,6 +244,11 @@ class Agent(Client, AsyncAdvertiser, AsyncTrainer):
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def _update_peers(self):
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self._view.set_closest_peer(self._closest_peer, len(self._peers))
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def _reboot(self):
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self.set_rebooting()
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self._save_recovery_data()
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pwnagotchi.reboot()
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def _save_recovery_data(self):
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logging.warning("writing recovery data to %s ..." % RECOVERY_DATA_FILE)
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with open(RECOVERY_DATA_FILE, 'w') as fp:
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@ -391,21 +363,6 @@ class Agent(Client, AsyncAdvertiser, AsyncTrainer):
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return self._history[who] < self._config['personality']['max_interactions']
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def _on_miss(self, who):
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logging.info("it looks like %s is not in range anymore :/" % who)
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self._epoch.track(miss=True)
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self._view.on_miss(who)
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def _on_error(self, who, e):
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error = "%s" % e
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# when we're trying to associate or deauth something that is not in range anymore
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# (if we are moving), we get the following error from bettercap:
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# error 400: 50:c7:bf:2e:d3:37 is an unknown BSSID or it is in the association skip list.
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if 'is an unknown BSSID' in error:
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self._on_miss(who)
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else:
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logging.error("%s" % e)
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def associate(self, ap, throttle=0):
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if self.is_stale():
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logging.debug("recon is stale, skipping assoc(%s)" % ap['mac'])
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@ -482,44 +439,3 @@ class Agent(Client, AsyncAdvertiser, AsyncTrainer):
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except Exception as e:
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logging.error("error: %s" % e)
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def is_stale(self):
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return self._epoch.num_missed > self._config['personality']['max_misses_for_recon']
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def any_activity(self):
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return self._epoch.any_activity
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def _reboot(self):
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self.set_rebooting()
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self._save_recovery_data()
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pwnagotchi.reboot()
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def next_epoch(self):
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was_stale = self.is_stale()
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did_miss = self._epoch.num_missed
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self._epoch.next()
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# after X misses during an epoch, set the status to lonely
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if was_stale:
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logging.warning("agent missed %d interactions -> lonely" % did_miss)
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self.set_lonely()
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# after X times being bored, the status is set to sad
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elif self._epoch.inactive_for >= self._config['personality']['sad_num_epochs']:
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logging.warning("%d epochs with no activity -> sad" % self._epoch.inactive_for)
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self.set_sad()
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# after X times being inactive, the status is set to bored
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elif self._epoch.inactive_for >= self._config['personality']['bored_num_epochs']:
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logging.warning("%d epochs with no activity -> bored" % self._epoch.inactive_for)
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self.set_bored()
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# after X times being active, the status is set to happy / excited
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elif self._epoch.active_for >= self._config['personality']['excited_num_epochs']:
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logging.warning("%d epochs with activity -> excited" % self._epoch.active_for)
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self.set_excited()
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plugins.on('epoch', self, self._epoch.epoch - 1, self._epoch.data())
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if self._epoch.blind_for >= self._config['main']['mon_max_blind_epochs']:
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logging.critical("%d epochs without visible access points -> rebooting ..." % self._epoch.blind_for)
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self._reboot()
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self._epoch.blind_for = 0
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@ -8,7 +8,6 @@ import logging
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import pwnagotchi.plugins as plugins
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import pwnagotchi.ai as ai
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from pwnagotchi.ai.epoch import Epoch
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class Stats(object):
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@ -88,7 +87,6 @@ class AsyncTrainer(object):
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def __init__(self, config):
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self._config = config
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self._model = None
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self._epoch = Epoch(config)
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self._is_training = False
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self._training_epochs = 0
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self._nn_path = self._config['ai']['path']
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118
pwnagotchi/automata.py
Normal file
118
pwnagotchi/automata.py
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@ -0,0 +1,118 @@
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import logging
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import pwnagotchi.plugins as plugins
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from pwnagotchi.ai.epoch import Epoch
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# basic mood system
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class Automata(object):
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def __init__(self, config, view):
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self._config = config
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self._view = view
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self._epoch = Epoch(config)
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def _on_miss(self, who):
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logging.info("it looks like %s is not in range anymore :/" % who)
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self._epoch.track(miss=True)
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self._view.on_miss(who)
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def _on_error(self, who, e):
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error = "%s" % e
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# when we're trying to associate or deauth something that is not in range anymore
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# (if we are moving), we get the following error from bettercap:
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# error 400: 50:c7:bf:2e:d3:37 is an unknown BSSID or it is in the association skip list.
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if 'is an unknown BSSID' in error:
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self._on_miss(who)
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else:
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logging.error("%s" % e)
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def set_starting(self):
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self._view.on_starting()
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def set_ready(self):
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plugins.on('ready', self)
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def _has_support_network_for(self, factor):
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bond_factor = self._config['personality']['bond_encounters_factor']
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total_encounters = sum(peer.encounters for _, peer in self._peers.items())
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support_factor = total_encounters / bond_factor
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return support_factor >= factor
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# triggered when it's a sad/bad day but you have good friends around ^_^
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def set_grateful(self):
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self._view.on_grateful()
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plugins.on('grateful', self)
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def set_lonely(self):
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if not self._has_support_network_for(1.0):
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self._view.on_lonely()
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plugins.on('lonely', self)
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else:
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self.set_grateful()
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def set_bored(self):
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factor = self._epoch.inactive_for / self._config['personality']['bored_num_epochs']
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if not self._has_support_network_for(factor):
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logging.warning("%d epochs with no activity -> bored" % self._epoch.inactive_for)
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self._view.on_bored()
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plugins.on('bored', self)
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else:
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self.set_grateful()
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def set_sad(self):
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factor = self._epoch.inactive_for / self._config['personality']['sad_num_epochs']
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if not self._has_support_network_for(factor):
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logging.warning("%d epochs with no activity -> sad" % self._epoch.inactive_for)
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self._view.on_sad()
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plugins.on('sad', self)
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else:
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self.set_grateful()
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def set_excited(self):
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logging.warning("%d epochs with activity -> excited" % self._epoch.active_for)
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self._view.on_excited()
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plugins.on('excited', self)
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def set_rebooting(self):
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self._view.on_rebooting()
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plugins.on('rebooting', self)
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def wait_for(self, t, sleeping=True):
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plugins.on('sleep' if sleeping else 'wait', self, t)
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self._view.wait(t, sleeping)
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self._epoch.track(sleep=True, inc=t)
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def is_stale(self):
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return self._epoch.num_missed > self._config['personality']['max_misses_for_recon']
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def any_activity(self):
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return self._epoch.any_activity
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def next_epoch(self):
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was_stale = self.is_stale()
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did_miss = self._epoch.num_missed
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self._epoch.next()
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# after X misses during an epoch, set the status to lonely
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if was_stale:
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logging.warning("agent missed %d interactions -> lonely" % did_miss)
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self.set_lonely()
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# after X times being bored, the status is set to sad
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elif self._epoch.inactive_for >= self._config['personality']['sad_num_epochs']:
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self.set_sad()
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# after X times being inactive, the status is set to bored
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elif self._epoch.inactive_for >= self._config['personality']['bored_num_epochs']:
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self.set_bored()
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# after X times being active, the status is set to happy / excited
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elif self._epoch.active_for >= self._config['personality']['excited_num_epochs']:
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self.set_excited()
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elif self._has_support_network_for(1.0):
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self.set_grateful()
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plugins.on('epoch', self, self._epoch.epoch - 1, self._epoch.data())
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if self._epoch.blind_for >= self._config['main']['mon_max_blind_epochs']:
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logging.critical("%d epochs without visible access points -> rebooting ..." % self._epoch.blind_for)
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self._reboot()
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self._epoch.blind_for = 0
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@ -161,6 +161,9 @@ personality:
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bored_num_epochs: 15
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# number of inactive epochs that triggers the sad state
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sad_num_epochs: 25
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# number of encounters (times met on a channel) with another unit before considering it a friend and bond
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# also used for cumulative bonding score of nearby units
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bond_encounters_factor: 5000
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# ui configuration
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ui:
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@ -176,6 +179,7 @@ ui:
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cool: '(⌐■_■)'
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happy: '(•‿‿•)'
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excited: '(ᵔ◡◡ᵔ)'
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grateful: '(^‿‿^)'
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motivated: '(☼‿‿☼)'
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demotivated: '(≖__≖)'
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smart: '(✜‿‿✜)'
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@ -53,6 +53,9 @@ class AsyncAdvertiser(object):
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self._advertisement['face'] = new
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grid.set_advertisement_data(self._advertisement)
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def cumulative_encounters(self):
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return sum(peer.encounters for _, peer in self._peers.items())
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def _on_new_peer(self, peer):
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self._view.on_new_peer(peer)
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plugins.on('peer_detected', self, peer)
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@ -7,6 +7,7 @@ BORED = '(-__-)'
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INTENSE = '(°▃▃°)'
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COOL = '(⌐■_■)'
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HAPPY = '(•‿‿•)'
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GRATEFUL = '(^‿‿^)'
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EXCITED = '(ᵔ◡◡ᵔ)'
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MOTIVATED = '(☼‿‿☼)'
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DEMOTIVATED = '(≖__≖)'
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@ -290,6 +290,11 @@ class View(object):
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self.set('status', self._voice.on_miss(who))
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self.update()
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def on_grateful(self):
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self.set('face', faces.GRATEFUL)
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self.set('status', self._voice.on_grateful())
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self.update()
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def on_lonely(self):
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self.set('face', faces.LONELY)
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self.set('status', self._voice.on_lonely())
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@ -85,6 +85,11 @@ class Voice:
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self._('{name} missed!').format(name=who),
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self._('Missed!')])
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def on_grateful(self):
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return random.choice([
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self._('Good friends are a blessing!'),
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self._('I love my friends!')])
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def on_lonely(self):
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return random.choice([
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self._('Nobody wants to play with me ...'),
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