misc: small fix or general refactoring i did not bother commenting

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Simone Margaritelli 2019-10-07 16:55:55 +02:00
parent 1a13e744b5
commit f7bf12a0a0
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@ -54,13 +54,14 @@ But if you want, you can change `main.lang` to one of the supported languages:
## PwnGRID ## PwnGRID
By default the `grid` [plugin](https://github.com/evilsocket/pwnagotchi/blob/master/docs/plugins.md) is **only partially** enabled, this means that whenever the unit will detect internet connectivity in manual mode, it'll signal its By default the `grid` [plugin](https://github.com/evilsocket/pwnagotchi/blob/master/docs/plugins.md) is **only partially** enabled, this means that whenever the unit will detect internet connectivity in manual mode, it'll signal its
presence to the PwnGRID server without sending any data. presence to the PwnGRID server without sending any data other than:
- The cryptographic identity of the unit, generated at first boot and used for authentication.
- The output of the `uname -a` command on the unit used to determine the type of hardware.
It is possible to fully opt-in and also enable the unit to send basic information about the pwned networks. None of the captured cryptographic material is sent to this server, It is possible to fully opt-in and also enable the unit to send basic information about the pwned networks. None of the captured cryptographic material is sent to this server,
just the minimum information to enroll the unit in the database and know how many networks it "conquered" so far, namely: just the minimum information to enroll the unit in the database and know how many networks it "conquered" so far, namely:
- The cryptographic identity of the unit, generated at first boot and used for authentication.
- The output of the `uname -a` command on the unit used to determine the type of hardware.
- The list of networks that the unit collected handshakes of, made of their `BSSID` and `ESSID`. - The list of networks that the unit collected handshakes of, made of their `BSSID` and `ESSID`.
Other than for easy unit identification and debugging, this data is collected in order to build drankings, scoreboards and regional statistics. **Like Pokèmon Go, but for WiFi!** Other than for easy unit identification and debugging, this data is collected in order to build drankings, scoreboards and regional statistics. **Like Pokèmon Go, but for WiFi!**